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![]() Between these two teleporters, there is a hidden door that will take you to the Experimental Room.Ĭontinuing your way through the metal doors, sooner or later you will step onto a Goblin Trap. There are two teleporters in this room: the left one teleports you to the shore to the south where Rotted Oars spawns while the right one teleports you to another location where Greater Poison Elemental can be found. If you turn left from the entrance of the human encampment and pass across a stone bridge, you will come to a hall filled with Undead. They all in need of help and have quests for you. ![]() After passing these creatures and two metal doors later, you come to the Ariel Haven, the Human Encampment.įour Npcs are present inside the human encampment: Gretchen the Alchemist, leader of the Society of Ariel Haven Elder Dugan the Prospector, Fiddling Tobin the Tinkerer and Quartermaster Flint. These calamari like creatures might give even the strongest warrior serious headaches with their blood attacks. Tyball's Flask Stand can be found here but the main purpose of this room is get one of the keys needed for the quest to access the Stygian Abyss Dungeon.įollowing the road, you will eventually come to a yard filled with Rotworms, a few Bloodworms and some body parts. If you use Acid Sacs (which can be obtained from the corpses of Acid Slugs) to these walls covered with vines, you will reveal a dark passage to a hidden chamber. You notice something odd about the vines covering the wall. Continuing down the stairs to the left, you will come to a room with magic vines on the walls: Successfully passing the Slimes and Acid Slugs, you will see the door of the Puzzle Room. If you read the instructions you will see that this magic key is for the puzzles inside the Puzzle Room. A Gremlin will suddenly appear from out of nowhere as soon as you come near this room. Dont try to pass these creatures running, they can be quite deadly in those numbers! You will also see a room with a magic key and an instructions book. Skipping the hidden doors and heading to the left, you will face tens of Slimes and later Acid Slugs. This red moongate will take you to the Tyball's Shadow. Using these, you will come to a hall with three ankhs and a red moongate. Following this hall to the south will take you to collapsed bridges connected with invisible teleporters. You also need to do the same to the other hidden door connected via a dark passage to open it and thus reach to a hall full of Rotworms and an occasional Blood Elemental. There is a hidden door on the right wall of this hall near Garamon which needs to be double clicked to open. Greetings Adventurer! If you are seeking to enter the Abyss, I maybe of assistance to you. Near the right cannon on the ground next to the cannonballs, a single cannon ball appears occasionally which is not a stealable and can be picked up from the ground.Īt the end of this entrance hall, Garamon stands to help those seeking entrance to the Stygian Abyss Dungeon: ![]() Two guards welcome you to the Underworld near cannons, cannon balls, powder kegs and a stone memorial which can act as a shrine and resurrect you. Click on the image to enlarge Guide Entrance
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